Client options
#
IO factory optionsforceNew
#
Default value: false
Whether to create a new Manager instance.
A Manager instance is in charge of the low-level connection to the server (established with HTTP long-polling or WebSocket). It handles the reconnection logic.
A Socket instance is the interface which is used to sends events to — and receive events from — the server. It belongs to a given namespace.
A single Manager can be attached to several Socket instances.
The following example will reuse the same Manager instance for the 3 Socket instances (one single WebSocket connection):
const socket = io("https://example.com"); // the main namespaceconst productSocket = io("https://example.com/product"); // the "product" namespaceconst orderSocket = io("https://example.com/order"); // the "order" namespace
The following example will create 3 different Manager instances (and thus 3 distinct WebSocket connections):
const socket = io("https://example.com"); // the main namespaceconst productSocket = io("https://example.com/product", { forceNew: true }); // the "product" namespaceconst orderSocket = io("https://example.com/order", { forceNew: true }); // the "order" namespace
Reusing an existing namespace will also create a new Manager each time:
const socket1 = io(); // 1st managerconst socket2 = io(); // 2nd managerconst socket3 = io("/admin"); // reuse the 1st managerconst socket4 = io("/admin"); // 3rd manager
multiplex
#
Default value: true
The opposite of forceNew
: whether to reuse an existing Manager instance.
#
Low-level engine optionsinfo
These settings will be shared by all Socket instances attached to the same Manager.
transports
#
Default value: ["polling", "websocket"]
The low-level connection to the Socket.IO server can either be established with:
- HTTP long-polling: successive HTTP requests (
POST
for writing,GET
for reading) - WebSocket
The following example disables the HTTP long-polling transport:
const socket = io("https://example.com", { transports: ["websocket"] });
Note: in that case, sticky sessions are not required on the server side (more information here).
By default, the HTTP long-polling connection is established first, and then an upgrade to WebSocket is attempted (explanation here). You can use WebSocket first with:
const socket = io("https://example.com", { transports: ["websocket", "polling"] // use WebSocket first, if available});
socket.on("connect_error", () => { // revert to classic upgrade socket.io.opts.transports = ["polling", "websocket"];});
One possible downside is that the validity of your CORS configuration will only be checked if the WebSocket connection fails to be established.
upgrade
#
Default value: true
Whether the client should try to upgrade the transport from HTTP long-polling to something better.
rememberUpgrade
#
Default value: false
If true and if the previous WebSocket connection to the server succeeded, the connection attempt will bypass the normal upgrade process and will initially try WebSocket. A connection attempt following a transport error will use the normal upgrade process. It is recommended you turn this on only when using SSL/TLS connections, or if you know that your network does not block websockets.
path
#
Default value: /socket.io/
It is the name of the path that is captured on the server side.
caution
The server and the client values must match (unless you are using a path-rewriting proxy in between).
Client
import { io } from "socket.io-client";
const socket = io("https://example.com", { path: "/my-custom-path/"});
Server
import { createServer } from "http";import { Server } from "socket.io";
const httpServer = createServer();const io = new Server(httpServer, { path: "/my-custom-path/"});
Please note that this is different from the path in the URI, which represents the Namespace.
Example:
import { io } from "socket.io-client";
const socket = io("https://example.com/order", { path: "/my-custom-path/"});
- the Socket instance is attached to the "order" Namespace
- the HTTP requests will look like:
GET https://example.com/my-custom-path/?EIO=4&transport=polling&t=ML4jUwU
query
#
Default value: -
Additional query parameters (then found in socket.handshake.query
object on the server-side).
Example:
Client
import { io } from "socket.io-client";
const socket = io({ query: { x: 42 }});
Server
io.on("connection", (socket) => { console.log(socket.handshake.query); // prints { x: "42", EIO: "4", transport: "polling" }});
The query parameters cannot be updated for the duration of the session, so changing the query
on the client-side will only be effective when the current session gets closed and a new one is created:
socket.io.on("reconnect_attempt", () => { socket.io.opts.query.x++;});
Note: the following query parameters are reserved and can't be used in your application:
EIO
: the version of the protocol (currently, "4")transport
: the transport name ("polling" or "websocket")sid
: the session IDj
: if the transport is polling but a JSONP response is requiredt
: a hashed-timestamp used for cache-busting
extraHeaders
#
Default value: -
Additional headers (then found in socket.handshake.headers
object on the server-side).
Example:
Client
import { io } from "socket.io-client";
const socket = io({ extraHeaders: { "my-custom-header": "1234" }});
Server
io.on("connection", (socket) => { console.log(socket.handshake.headers); // an object containing "my-custom-header": "1234"});
caution
In a browser environment, the extraHeaders
option will be ignored if you only enable the WebSocket transport, since the WebSocket API in the browser does not allow providing custom headers.
import { io } from "socket.io-client";
const socket = io({ transports: ["websocket"], extraHeaders: { "my-custom-header": "1234" // ignored }});
This will work in Node.js or in React-Native though.
Documentation: WebSocket API
withCredentials
#
Default value: false
Whether or not cross-site requests should made using credentials such as cookies, authorization headers or TLS client certificates. Setting withCredentials
has no effect on same-site requests.
import { io } from "socket.io-client";
const socket = io("https://my-backend.com", { withCredentials: true});
The server needs to send the right Access-Control-Allow-*
headers to allow the connection:
import { createServer } from "http";import { Server } from "socket.io";
const httpServer = createServer();const io = new Server(httpServer, { cors: { origin: "https://my-frontend.com", credentials: true }});
caution
You cannot use origin: *
when setting withCredentials
to true
. This will trigger the following error:
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at ‘.../socket.io/?EIO=4&transport=polling&t=NvQfU77’. (Reason: Credential is not supported if the CORS header ‘Access-Control-Allow-Origin’ is ‘*’)
Documentation:
forceBase64
#
Default value: false
Whether to force base64 encoding for binary content sent over WebSocket (always enabled for HTTP long-polling).
timestampRequests
#
Default value: true
Whether to add the timestamp query param to each request (for cache busting).
timestampParam
#
Default value: "t"
The name of the query parameter to use as our timestamp key.
closeOnBeforeunload
#
Added in v4.1.0
Default value: true
Whether to (silently) close the connection when the beforeunload
event is emitted in the browser.
With closeOnBeforeunload
set to false
, a disconnect
event will be emitted by the Socket instance when the user reloads the page on Firefox (but not on Chrome or Safari).
With closeOnBeforeunload
set to true
, all browsers will have the same behavior (no disconnect
event when reloading the page). But this might cause issues if you use the beforeunload
event in your application.
protocols
#
Added in v2.0.0
Default value: -
Either a single protocol string or an array of protocol strings. These strings are used to indicate sub-protocols, so that a single server can implement multiple WebSocket sub-protocols (for example, you might want one server to be able to handle different types of interactions depending on the specified protocol).
import { io } from "socket.io-client";
const socket = io({ transports: ["websocket"], protocols: ["my-protocol-v1"]});
Server:
io.on("connection", (socket) => { const transport = socket.conn.transport; console.log(transport.socket.protocol); // prints "my-protocol-v1"});
References:
- https://datatracker.ietf.org/doc/html/rfc6455#section-1.9
- https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/WebSocket
autoUnref
#
Added in v4.0.0
Default value: false
With autoUnref
set to true
, the Socket.IO client will allow the program to exit if there is no other active timer/TCP socket in the event system (even if the client is connected):
import { io } from "socket.io-client";
const socket = io({ autoUnref: true});
See also: https://nodejs.org/api/timers.html#timeoutunref
#
Node.js-specific optionsThe following options are supported:
agent
pfx
key
passphrase
cert
ca
ciphers
rejectUnauthorized
Please refer to the Node.js documentation:
Example with a self-signed certificate:
- Client
import { readFileSync } from "fs";import { io } from "socket.io-client";
const socket = io("https://example.com", { ca: readFileSync("./cert.pem")});
- Server
import { readFileSync } from "fs";import { createServer } from "https";import { Server } from "socket.io";
const httpServer = createServer({ cert: readFileSync("./cert.pem"), key: readFileSync("./key.pem")});const io = new Server(httpServer);
Example with client-certificate authentication:
- Client
import { readFileSync } from "fs";import { io } from "socket.io-client";
const socket = io("https://example.com", { ca: readFileSync("./server-cert.pem"), cert: readFileSync("./client-cert.pem"), key: readFileSync("./client-key.pem"),});
- Server
import { readFileSync } from "fs";import { createServer } from "https";import { Server } from "socket.io";
const httpServer = createServer({ cert: readFileSync("./server-cert.pem"), key: readFileSync("./server-key.pem"), requestCert: true, ca: [ readFileSync("client-cert.pem") ]});const io = new Server(httpServer);
Import note: rejectUnauthorized
is a Node.js-only option, it will not bypass the security check in the browser:
#
Manager optionsinfo
These settings will be shared by all Socket instances attached to the same Manager.
reconnection
#
Default value: true
Whether reconnection is enabled or not. If set to false
, you need to manually reconnect:
import { io } from "socket.io-client";
const socket = io({ reconnection: false});
const tryReconnect = () => { setTimeout(() => { socket.io.open((err) => { if (err) { tryReconnect(); } }); }, 2000);}
socket.io.on("close", tryReconnect);
reconnectionAttempts
#
Default value: Infinity
The number of reconnection attempts before giving up.
reconnectionDelay
#
Default value: 1000
The initial delay before reconnection in milliseconds (affected by the randomizationFactor value).
reconnectionDelayMax
#
Default value: 5000
The maximum delay between two reconnection attempts. Each attempt increases the reconnection delay by 2x.
randomizationFactor
#
Default value: 0.5
The randomization factor used when reconnecting (so that the clients do not reconnect at the exact same time after a server crash, for example).
Example with the default values:
- 1st reconnection attempt happens between 500 and 1500 ms (
1000 * 2^0 * (<something between -0.5 and 1.5>)
) - 2nd reconnection attempt happens between 1000 and 3000 ms (
1000 * 2^1 * (<something between -0.5 and 1.5>)
) - 3rd reconnection attempt happens between 2000 and 5000 ms (
1000 * 2^2 * (<something between -0.5 and 1.5>)
) - next reconnection attempts happen after 5000 ms
timeout
#
Default value: 20000
The timeout in milliseconds for each connection attempt.
autoConnect
#
Default value: true
Whether to automatically connect upon creation. If set to false
, you need to manually connect:
import { io } from "socket.io-client";
const socket = io({ autoConnect: false});
socket.connect();// orsocket.io.open();
parser
#
Added in v2.2.0
Default value: require("socket.io-parser")
The parser used to marshall/unmarshall packets. Please see here for more information.
#
Socket optionsinfo
These settings are specific to the given Socket instance.
auth
#
Added in v3.0.0
Default value: -
Credentials that are sent when accessing a namespace (see also here).
Example:
Client
import { io } from "socket.io-client";
const socket = io({ auth: { token: "abcd" }});
Server
io.on("connection", (socket) => { console.log(socket.handshake.auth); // prints { token: "abcd" }});
You can update the auth
map when the access to the Namespace is denied:
socket.on("connect_error", (err) => { if (err.message === "invalid credentials") { socket.auth.token = "efgh"; socket.connect(); }});
Or manually force the Socket instance to reconnect:
socket.auth.token = "efgh";socket.disconnect().connect();